Blender 3.1 Manual
Getting Started
User Interface
Editors
3D Viewport
Image Editor
UV Editor
Introduction
Navigating
Overlays
Sidebar
Selecting
Snapping
Compositor
Texture Nodes
Geometry Node Editor
Shader Editor
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
Properties
File Browser
Asset Browser
Spreadsheet
Preferences
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 3.1 Manual
»
Editors
»
UV Editor
UV Editor
Introduction
UVs Explained
Advantages of UVs
Interface
Navigating
2D Viewport
View Menu
Overlays
UV Editing
Geometry
Image
Sidebar
Image Tab
Tool Tab
View Tab
Scopes
Selecting
Sync Selection
Selection Modes
Sticky Selection Mode
Menu
Shortest Path
Select Edge Loops
Snapping
Snap To
Additional Options
Affect
3.1
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