Blender 3.1 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Introduction
Tools
Structure
Primitives
Selecting
Editing
Transform Panel
Curve
Control Points
Segments
Other
Properties
Curve Display
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 3.1 Manual
»
Modeling
»
Curves
»
Editing
Editing
Transform Panel
Curve
Transform
Mirror
Snap
Spin
Add Duplicate
Split
Separate
Toggle Cyclic
Set Spline Type
Show/Hide
Cleanup
Delete
Control Points
Extrude Curve and Move
Make Segment
Tilt
Clear Tilt
Set Handle Type
Recalculate Handles
Smooth
Smooth Curve Tilt
Smooth Curve Radius
Smooth Curve Weight
Hooks
Make Vertex Parent
Segments
Subdivide
Switch Direction
Other
Set Goal Weight
Add Vertex
3.1
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