Point Cloud
Point clouds can be used to represent 3D scans and in the future can represent particles. Each point can store data in a set of Attributes.
Properties
Attributes
The Attributes panel contains different point cloud characteristics such as the position and size of points. Use the List View to manage attributes.
Attribute Types
See also
See Built-In Attributes for information about common attributes.
Name |
Type |
Domain |
Notes |
---|---|---|---|
|
Vector |
Point |
Built-in attribute describing vertex or point locations, in the modifier object’s transform space. |
|
Float |
Point |
The radius of each point. |
|
Color |
Point |
The color of each point. |
|
Integer |
Point |
A unique identifier given to each particle. |
|
Vector |
Point |
The speed and direction that the particle is traveling. |
- Custom Attributes
Custom attribute can be given to particles to hold a custom characteristic.
- Name
The name of the attribute.
- Data Type
The type of data to store in the attribute.
- Float
Floating-point value
- Integer
32-bit integer
- Vector
3D vector with floating-point values
- Color
RGBA color with floating-point precision
- Byte Color
RGBA color with 8-bit precision
- String
Text string
- Domain
The type of element the attribute is stored in. Currently, attributes can only be stored per Point.
Custom Properties
See the Custom Properties page for more information.
Editing
Currently, not much can be done with point clouds; however, they can be converted to/from meshes.