Blender 3.1 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Transform
Mirror
Clear
Apply
Snap
Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Link/Transfer Data
Shading
Rigid Body
Convert
Show/Hide
Clean Up
Delete
Properties
Tools
Collections
View Layers
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 3.1 Manual
»
Scenes & Objects
»
Objects
»
Editing
Editing
Transform
Introduction
Transform Control
Move
Rotate
Scale
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Mirror
Clear
Apply
Snap
Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Make Single User
Link/Transfer Data
Link Objects to Scene
Link Data
Copy UV Maps
Transfer Mesh Data
Transfer Mesh Data Layout
Shading
Rigid Body
Convert
Show/Hide
Clean Up
Delete
3.1
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