Curve Tools
This add-on provides an extensive set of tools for the manipulating and editing of curves. Several CAD style curve tools are included.
Activation
Open Blender and go to Preferences then the Add-ons tab.
Click Add Curve then Curve Tools to enable the script.
Interface
This add-on is split into sub panels with each panel having it’s own specific set of tools.
Curve Info
Reference
- Mode
All Modes
- Tool
- Curve
Print splines, segments and empty splines information to the Info header and Info editor.
- Spline
Print splines information to the Info header and Info editor.
- Segment
Print segments information to the Info header and Info editor.
- Length
Calculate the length of the curve and show in the add-on’s panel.
Curve Edit
Reference
- Mode
All Modes
- Tool
- Fillet/Chamfer
Round or chamfer Bézier point fillets.
- Outline
Create an outline around a selected curve object.
- Recursive Offset
Create an offsetted array.
- Separate Offset/Selected
Separate the outline mesh from the original.
- Subdivide
Subdivide selection or filleted corners.
- Multi Subdivide
Subdivide with level of details.
- Split at Vertex
Cuts the selected points creating openings.
- Discretize Curve
Disconnect the selected points.
- Array Splines
Create an array of the selected curves in Edit Mode.
Intersect
Reference
- Mode
All Modes
- Tool
- 2D Curve Boolean
Boolean selected curves on a 2D plane.
- Intersect Curves
Create an intersection between flat curves on the same plane.
Surfaces
Reference
- Mode
All Modes
- Tool
- Birail
It creates a surface from a profile and two paths. The order in which you select the curves and its direction is important to make this function properly.
- Convert Bézier to Surface
Convert the selected curve to a NURBS surface.
- Convert Faces to Bézier
Select faces and convert them to Bézier curves.
Loft
Reference
- Mode
All Modes
- Tool
- Loft
Loft a mesh object between two Bézier curves.
- Auto Loft
Turn on to store the loft data if you move or edit the curves.
- Update Auto Loft
Press this button to update the new loft mesh position after moving or editing parent curves.
Sanitize
Reference
- Mode
All Modes
- Tool
- Set Origin to Spline Start
Move the origin of the curve to the first point.
- Reset Scale
Reset the objects scale to (1, 1, 1).
Cleanup:
- Remove Doubles
Remove doubled points.
- Short Splines
Remove selected splines based on a threshold.
Join Splines:
- Join Neighboring Splines
Join selected splines based on a threshold.
Utilities
Reference
- Mode
All Modes
- Tool
Curve Resolution:
- Show [ESC]
Display the resolution in the interface with a colored overlay.
Spline Order:
- Show [ESC]
Display and arrange the sequence.
Path Finder
Reference
- Mode
All Modes
- Tool
Tools for paths.
Reference
- Category
Add Curve
- Description
Adds functionality for Bézier/NURBS curve/surface modeling.
- Location
- File
curve_tools folder
- Authors
MacKracken, cwolf3d, Alexander Meißner (Lichtso)
- Contributors
guy lateur, Alexander Meißner (Lichtso), Dealga McArdle (zeffii), Marvin K. Breuer (MKB)
- Maintainer
Vladimir Spivak (cwolf3d)
- License
GPL
- Support Level
Community
- Note
This add-on is bundled with Blender.