Separate

Reference

Mode:

Edit Mode

Menu:

Mesh ‣ Separate

Shortcut:

P

At some point, you will come to a time when you need to cut parts away from a mesh to be separate.

To separate an object, the vertices (or faces) must be selected and then separated, though there are several different ways to do this.

../../../../_images/modeling_meshes_editing_mesh_separate_example.png

Suzanne dissected neatly.

Selection

Separates the selected elements.

By Material

Separates fragments based on the materials assigned to the different faces.

By Loose Parts

Creates one object for every independent (disconnected) fragment of the original mesh.

See also

Joining objects.