Geometry Node Editor

The Geometry Node editor is used to edit Node Groups which are used by the Geometry Node Modifier. Such a node group can define many operations to modify an object’s geometry.

A list of all Geometry Nodes is available in the modeling section.

Interface

Toolbar

Select

See Selecting Nodes.

Annotate

See Annotations.

Links Cut

See Cut Links.

Tool Context

These popover menus are displayed in the header when the tool context is enabled. These properties determine where the tool is available in the user interface.

Types

The Object Types the tool supports.

Mesh

The node tree supports Mesh Objects.

Curves

The node tree supports Curve Objects.

Modes

The Object Modes the tool supports.

Edit Mode

The node group is used in edit mode.

Sculpt Mode

The node group is used in Sculpt Mode.