Introduction

Transform is the modality of operations that perform transformations in 2D and 3D elements. Transformations can include things like moving, rotating, scaling, and applying other operations to objects in the scene.

They work by changing the geometry which you can edit directly.

Operators

There are several transformation operations included in Blender. Here are some of the main operations available:

Move

This operations allows you to move elements along the X, Y, and Z axes in the scene.

Rotate

You can use this function to rotate elements around the X, Y, and Z axes.

Scale

Scaling allows you to increase or decrease the size of an object along the X, Y, and Z axes.

Align to View

This is useful for aligning objects with the view from the camera or another specific viewpoint.

Mirror

Mirrors objects along one or more axes.