Randomize

Reference

Mode:

Edit Mode

Menu:

Mesh ‣ Transform ‣ Randomize

Moves the selected vertices in random directions.

Options

Amount

Maximum displacement distance for each vertex.

Uniform

How uniform the displacement distance should be. When 0, each vertex moves by a random distance between 0 and Amount. When 1, all vertices move by a distance of exactly Amount. The displacement direction stays random, however.

Normal

How close the displacement direction should be to each vertex normal. When 0, the direction is completely random. When 1, the direction is always equal to the normal or its opposite.

Random Seed

Different seeds will produce different random displacements.

See also

Randomize in Object Mode