Hair Dynamics¶
Référence
- Panneau
Hair particles can have dynamic properties using physics. To enable hair physics, click the checkbox beside Hair Dynamics.
- Quality Steps
Quality of the simulation in steps per frame (higher is better quality but slower).
- Pin Goal Strength
Spring stiffness of the vertex target position.
Avertissement
Si vous utilisez le flou de mouvement dans votre animation, il vous sera nécessaire de précalculer une trame supplémentaire après la dernière trame dont vous ferez le rendu.
Collisions¶
- Quality
A general setting for how fine and good a simulation you wish. Higher numbers take more time but ensure less tears and penetrations through the cloth.
- Distance
The distance another object must get to the cloth for the simulation to repel the cloth out of the way. Smaller values might cause errors but provide some speed-up while larger will give unrealistic results if too large and can be slow. It is best to find a good in between value.
- Impulse Clamping
Prevents explosions in tight and complicated collision situations by restricting the amount of movement after a collision.
- Collision Collection
Only objects that are a part of this Collection can collide with the cloth. Note that these objects must also have Collision physics enabled.
Structure¶
Référence
- Panneau
- Mass
Value for the mass of the hair.
- Stiffness
Controls the bending stiffness of the hair strands.
- Random
Random stiffness of hair.
- Damping
Damping of bending motion.
Volume¶
Référence
- Panneau
Some phenomena of real-world hair can be simulated more efficiently using a volumetric model instead of the basic geometric strand model. This means constructing a regular grid such as those used in fluid simulations and interpolating hair properties between the grid cells.
- Air Drag
Controls how thick the air is around the hair causing the hair to flow slower.
- Internal Friction
Niveau de friction entre chaque brin de cheveu.
- Voxel Grid Cell Size
Taille des cellules de grille voxel pour des effets d’interaction.
- Density Target
Densité maximale des cheveux.
- Density Strength
L’influence qu’a la Density Target sur la simulation.