Magic Texture Node
![Magic Texture Node.](../../../_images/node-types_ShaderNodeTexMagic.webp)
The Magic Texture node is used to add a psychedelic color texture.
Inputs
- Vector
Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
- Scale
Scale of the texture.
- Distortion
Amount of distortion.
Properti
- Depth
Number of iterations.
Outputs
- Color
Texture color output.
- Factor
Texture intensity output.
Contoh
![../../../_images/render_shader-nodes_textures_magic_example.jpg](../../../_images/render_shader-nodes_textures_magic_example.jpg)
Magic texture: Depth 10, Distortion 2.0.