Mesh to Volume Node
The Mesh to Volume node creates a fog volumes based on the shape of a mesh. The volume is created with a grid of the name "density".
Inputs
- Mesh
Standard Mesh input.
- Density
Value of voxels inside the generated fog volume.
- Voxel Amount
Specify the approximate number of voxels along the diagonal.
- Voxel Size
Specify the voxel side length.
- Exterior Band Width
The maximum distance of the included voxels to the surface on the outside of the mesh.
- Interior Band Width
The maximum distance of the included voxels to the surface on the inside of the mesh.
- Fill Volume
The entire enclosed volume or otherwise only the voxels close to the surface will get a density greater than zero. This setting is only used when the mesh object is Manifold.
Properti
- Resolution
How the voxel size is specified.
- Amount:
Specify the approximate number of voxels along the diagonal.
- Size:
Specify the voxel side length. It is recommended to be careful when tweaking this value, because small changes can have a large effect on the processing time.
Outputs
- Volume
The generated volume grid.