Blender 2.80 Manual
Primi Passi
Interfaccia Utente
Editors
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Fotogrammi Chiave (keyframes)
Armature
Introduction
Bones
Properties
Structure
Skinning
Posing
Introduction
Selecting
Editing
Bone Constraints
Lattice
Vincoli
Azioni
Guide (driver)
Marcatori
Chiavi Forma
Motion Paths
Fisica
Rendering
Composizione
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
A proposito di questo Manuale
Blender 2.80 Manual
Docs
»
Animation & Rigging
»
Armature
»
Posing
»
Bone Constraints
View page source
Bone Constraints
¶
Introduction
Inverse Kinematics
¶
Introduction
Spline IK
2.80
Loading...
it
Loading...