Blender 2.92 Manual
Primi Passi
Interfaccia Utente
Editor
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Fotogrammi Chiave (keyframes)
Armature
Introduction
Bones
Properties
Structure
Skinning
Posing
Lattice
Vincoli
Azioni
Guide (driver)
Marcatori
Chiavi Forma
Motion Paths
Fisica
Rendering
Composizione
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
Contribute Documentation
Blender 2.92 Manual
»
Animation & Rigging
»
Armature
Armature
ΒΆ
Introduction
Your First Armature
The Armature Object
Bones
Introduction
Structure
Tools
Selecting
Editing
Properties
Properties
Introduction
Skeleton
Viewport Display Panel
Bone Groups
Pose Library
Structure
Chains of Bones
Skinning
Introduction
Armature Deform Parent
Posing
Introduction
Selecting
Editing
Tool Settings
Bone Constraints
2.92
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