Blender 2.92 Manual
Primi Passi
Interfaccia Utente
Editor
Scenes & Objects
Modellazione
Sculpting & Painting
Grease Pencil
Animation & Rigging
Introduction
Fotogrammi Chiave (keyframes)
Armature
Introduction
Bones
Properties
Structure
Skinning
Introduction
Armature Deform Parent
Posing
Lattice
Vincoli
Azioni
Guide (driver)
Marcatori
Chiavi Forma
Motion Paths
Fisica
Rendering
Composizione
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossario
Contribute Documentation
Blender 2.92 Manual
»
Animation & Rigging
»
Armature
»
Skinning
Skinning
ΒΆ
Introduction
Armature Deform Parent
With Empty Groups
With Automatic Weights
With Envelope Weights
2.92
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