Translucent BSDF

../../../_images/render_shader-nodes_shader_translucent_node.png

Translucent BSDF.

The Translucent BSDF is used to add Lambertian diffuse transmission.

Ingressi

Colore

Color of the surface, or physically speaking, the probability that light is transmitted for each wavelength.

Normale

Normal used for shading; if nothing is connected the default shading normal is used.

Proprietà

This node has no properties.

Uscite

BSDF

Standard shader output.

Esempi

../../../_images/render_shader-nodes_shader_translucent_example.jpg

Translucent shader example.

../../../_images/render_shader-nodes_shader_translucent_behavior.svg

Translucent shader behavior.