Magic Texture Node
![Magic Texture Node.](../../../_images/node-types_ShaderNodeTexMagic.webp)
The Magic Texture node is used to add a psychedelic color texture.
Ingressi
- Vector
Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
- Scala
Scale of the texture.
- Distortion
Amount of distortion.
Proprietà
- Depth
Number of iterations.
Uscite
- Colore
Texture color output.
- Fattore
Texture intensity output.
Esempi
![../../../_images/render_shader-nodes_textures_magic_example.jpg](../../../_images/render_shader-nodes_textures_magic_example.jpg)
Magic texture: Depth 10, Distortion 2.0.