Geometry Node Editor
The Geometry Node editor is used to edit Node Groups which are used by the Geometry Node Modifier. Such a node group can define many operations to modify an object’s geometry.
A list of all Geometry Nodes is available in the modeling section.
Interfaccia
Intestazione
- Geometry Nodes Type
Geometry Nodes can have multiple contexts depending on the intended function of the node group. Changing the context adjusts the user interface to best fit the needs of the selected context.
- Modifier:
Used to create node groups that will be used by the Geometry Nodes Modifier.
- Strumento:
Used to create node groups that will be used to create Node-Based Tools.
- Vista
Standard view menu.
- Seleziona
Menu for Selecting Nodes.
- Aggiungi
Menu for adding new Geometry Nodes.
- Nodo
Menu for Editing Nodes.
- Geometry Node Group
Menu Blocco dati for creating and selecting node groups.
- Puntina (icona puntina)
The pin button will keep the current node group selection fixed, instead of using the Active Modifier. When a node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Parent Node Tree
Jumps up a node group level. See Modifica Gruppo for details.
- Snapping
Snapping options. See Organizzazione dei Nodi for details.
- Overlays
See Overlays.
Barra degli strumenti
- Seleziona
See Selecting Nodes.
- Annota
See Annotazioni.
- Links Cut
See Cut Links.
Tool Context
These popover menus are displayed in the header when the tool context is enabled. These properties determine where the tool is available in the user interface.
Tipi
The Object Types the tool supports.
- Mesh
The node tree supports Mesh Objects.
- Curve
The node tree supports Curve Objects.
Modalità
The Modalità Oggetto the tool supports.
- Modalità Modifica
The node group is used in edit mode.
- Modalità Scolpitura
The node group is used in Sculpt Mode.