Blender 2.79 Manual
はじめに
User Interface
エディタ
3D
アニメーション
画像/動画
UV/Image Editor
Introduction
Navigating
Image
UV
Display Panel
Movie Clip Editor
Video Sequence Editor
ノード/ロジック
設定
その他
Data System
モデリング
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Add-ons
Pipeline
Troubleshooting
Glossary
このマニュアルについて
Blender 2.79 Manual
Docs
»
エディタ
»
UV/Image Editor
»
UV
»
Editing
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Editing
¶
Unwrapping
Introduction
Mapping Types
Seams
Layout
Transforms
UV Options
Pin and Unpin
Seams
Pack Islands
Average Island Scale
Minimize Stretch
Stitch
Copy Mirrored UV Coordinates
Mirror
Snap
Weld
Remove Doubles UV
Straighten/Align
Proportional Editing
Show/Hide Faces
Export UV Layout
Header
3D View
Layout Workflow
Optimizing the UV Layout
Refining the Layout
UV Sculpting
UV Sculpt
Applying Textures
Applying Textures to UVs
Modifying your Image Texture
2.79
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日本語
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