Blender 2.79 Manual
はじめに
User Interface
エディタ
Data System
モデリング
Painting & Sculpting
Rigging
Introduction
Constraints
Armatures
Introduction
Bones
Introduction
Structure
Selecting
Editing
Properties
Properties
Structure
Skinning
Posing
Lattice
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Add-ons
Pipeline
Troubleshooting
Glossary
このマニュアルについて
Blender 2.79 Manual
Docs
»
Rigging
»
Armatures
»
Bones
»
Properties
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Properties
¶
Introduction
Transform
Transform Locks
Inverse Kinematics
Custom Properties
Bendy Bones
Technical Details
Display
Rest Pose
Example
Options
Relations
Bone Layers
Bone Group
Object Children
Parenting
Display Panel
Custom Shape
Deform
Envelope
2.79
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