Introduction¶
In Blender, objects are not directly part of the scenes. Instead, they all get stored in a main database (basically the blend-file).
![../../_images/scene-layout_collections_introduction_database-preview.png](../../_images/scene-layout_collections_introduction_database-preview.png)
The blend-file and its stored data.¶
From there they are referenced into as many Scenes as you would like to see them.
When they are stored in a scene, they are part of a so-called scene collection. So ultimately all the scene objects belong to this special collection.
![../../_images/scene-layout_collections_introduction_scene-collection.png](../../_images/scene-layout_collections_introduction_scene-collection.png)
The scene collection.¶
Collections¶
While the scene collection contains all the Scene's objects, the user can also make their own collections to better organize these objects.
It works like a Venn diagram, where all the objects are part of the scene collection, but can also be part of multiple collections.
![../../_images/scene-layout_collections_introduction_venn-diagram.png](../../_images/scene-layout_collections_introduction_venn-diagram.png)
Venn diagram.¶
The result is a clear and flexible way to arrange objects together on the Scene level.
![../../_images/scene-layout_collections_introduction_scene-organization.png](../../_images/scene-layout_collections_introduction_scene-organization.png)
Scene organization.¶
Naming and Nesting¶
Collections can be named and sorted hierarchically. Just like folders can have subfolders in any operating system, collections can have nested collections too.
![../../_images/scene-layout_collections_introduction_collections-nested.png](../../_images/scene-layout_collections_introduction_collections-nested.png)
Nested collections.¶
For example: a house collection can contain a bedroom collection, which in turn contains a furniture collection referencing a bed, a cabinet and other objects.