Falloff

The Falloff allows you to control the Strength falloff of the brush. The falloff is mapped from the center of the brush (left part of the curve) towards its borders (right part of the curve). Changing the shape of the curve will make the brush softer or harder. Read more about using the カーブウィジェット.

../../_images/sculpt-paint_brush_falloff_brush-curve.png

Brush curve example.

Curve Preset
Custom

The user can choose how the strength of the falloff is determined from the center of the brush to the borders by manually manipulating the control points within the Curve Widget.

Custom Presets
  • Smooth

  • Sphere

  • Root

  • Sharp

  • Linear

  • Constant

Custom Preset types.
../../_images/sculpt-paint_brush_falloff_custom-smooth.png

Smooth.

../../_images/sculpt-paint_brush_falloff_custom-sphere.png

Sphere.

../../_images/sculpt-paint_brush_falloff_custom-root.png

Root.

../../_images/sculpt-paint_brush_falloff_custom-sharp.png

Sharp.

../../_images/sculpt-paint_brush_falloff_custom-linear.png

Linear.

../../_images/sculpt-paint_brush_falloff_custom-constant.png

Constant.

Smooth

The center strength, the border strength, and the falloff transition between them are evenly distributed.

Smoother

Similar to Smooth but produces a wider center point of the brush before tapering off.

Sphere

The strength of the brush is predominately at its strongest point with a steep falloff near the border of the brush.

Root

Similar to a Sphere but the center is a more concentrated point.

Sharp

The center of the brush is the strongest point then exponentially tapers off to a lower strength, creating a fine point.

Linear

With the center being the strongest, the strength will consistently weaken as it reaches the border of the brush.

Sharper

Similar to Sharp but the center point is more condensed.

Inverse square

A hybrid between Smooth and Sphere.

Constant

The strength of the brush remains unified across the entire brush. This will create a sharp edge at the border of the brush.

../../_images/sculpt-paint_brush_falloff_demo.png

(From Left to Right) Smooth, Smoother, Sphere, Root, Sharp, Linear, Sharper, Inverse square, Constant.

Falloff Shape
Sphere

Applies brushes influence in a sphere, outwards from the center.

Projected

This turns the brush influence into a cylinder (the depth along the view is ignored) instead of a sphere. It can be used along the outline of a mesh to adjust its silhouette.

Normal Falloff

As faces point away from the view the brush strokes fade away to prevent harsh edges.

Angle

The angle at which the falloff begins.