はじめに

Renders can be separated into layers, to composite them back together afterwards.

Some example usages are applying compositing effects to characters separately, blurring the background and foreground layers separately for depth of field, or rendering different lighting variations of the same scene.

Using View Layers can also save you from having to re-render your entire image after each change, allowing you to instead re-render only the layer(s) that you have altered.

ビューレイヤー

../../_images/render_layers_introduction_list.png

View Layers.

In the top of the screen there is a list of all the View Layers in the active scene.

Name(名前)

The name of the active view layer, click to edit the name.

Add View Layer

Will add a new view layer to the active scene.

New(新規)

Adds a new view layer.

Copy Settings

Adds a new view layer with all the settings of current view layer.

Blank

Adds a new view layer with all collections disabled.

Remove View Layer

Will remove the selected view layer from the active scene.

注釈

A scene must have at least one view layer.

使用方法

Each Render Layer has an associated set of Collections. Objects which are on one of the associated collections are shown in that Render Layer, as long as that collection is also visible.

警告

Only the objects in visible Scene Layers will be rendered. So, if only Collection 1 is visible and your Render Layer set specifies to render only Collections 2 and 3, nothing will be rendered.

Collections

Per collection you can adjust the way how the render engine needs to render the objects inside. Based on the render engine different options can be set.

../../_images/render_layers_introduction_viewlayer-collection.png

Collection/View layer settings.

Disable from View Layer

Remove this collection from the active view layer. Objects that are only in this collection will not be rendered for the active view layer. This is useful to sometimes leave out some object influence for a particular view layer.

Enable in View Layer

Add this collection to the active view layer. Objects inside the collection will be rendered with the active view layer.

Set Indirect Only

このコレクション内のオブジェクトは、影と反射を介して間接的に最終画像にのみ貢献します。

Clear Indirect Only

Clear the Indirect Only flag. Objects inside this collection will contribute normally to the final image.

Set Holdout

このコレクション内のオブジェクトは、アクティブなビューレイヤーにホールドアウト/マスクを生成します。

Clear Holdout

Clear the Set Holdout flag.

Cycles

参照

Panel(パネル)

View Layers ‣ Layer

This section covers only the Render Layer settings appropriate for the Cycles renderer. For the engine-independent settings, see this section.

Filter(フィルター)

Include
Environment

Disables rendering the Environment render pass in the final render.

Ambient Occlusion (アンビエントオクルージョン)

Disables rendering the Ambient Occlusion render pass in the final render.

Surfaces(サーフェス)

Disables rendering object materials in the final render.

Hair

Disables rendering hair strands in the final render.

Volume

Disables rendering Volumes in the final render.

Use
Motion Blur

Render motion blur for this Layer, if enabled in the Render Settings.

Override

Material Override

Overrides all materials in the render layer.

Samples

View layer samples to override the scene samples. Controlled by the layer samples in the Sampling panel.