Blender 2.81 Manual
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화면(UI)
편집기(editor)
Scenes & Objects
모델링
Introduction
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Retopology
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Tracking & Masking
Video Editing
Files & Data System
애드온(add-on)
고급 기능
문제 해결하기
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Blender 2.81 Manual
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모델링
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Meshes
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Editing
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Basics
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Basics
¶
Move, Rotate, Scale
Transform Panel
Adding Geometry
Duplicate or Extrude to Cursor
Deleting & Dissolving
Delete
Dissolve
Limited Dissolve
Edge Collapse
Edge Loop
Make Edge/Face
Methods
Symmetry
Snap to Symmetry
Symmetrize
2.81
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