Blender 2.92 Manual
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화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
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Animation & Rigging
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Rendering
Introduction
Eevee
Cycles
Introduction
Render Settings
World Settings
Object Settings
Material Settings
Light Settings
GPU Rendering
Experimental Features
Render Baking
Optimizing Renders
Reducing Noise
Shader Nodes
Workbench
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Shader Nodes
Color Management
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합성하기(compositing)
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Blender 2.92 Manual
»
Rendering
»
Cycles
»
Optimizing Renders
Optimizing Renders
¶
Reducing Noise
Path Tracing
The Source of the Noise
Bounces
Caustics and Filter Glossy
Light Falloff
Multiple Importance Sampling
Glass and Transparent Shadows
Light Portals
Denoising
Clamp Fireflies
Shader Nodes
Node Optimizations
Run-Time Optimizations
Open Shading Language
2.92
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