Blender 3.0 Manual Logo
  • Getting Started
  • 화면(UI)
  • 편집기(editor)
  • Scenes & Objects
  • 모델링
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 물리법칙
  • Rendering
  • 합성하기(compositing)
    • Introduction
    • Sidebar
    • Node Types
      • Input Nodes
      • Output Nodes
      • Color Nodes
      • Converter Nodes
      • Filter Nodes
      • Vector Nodes
      • Matte Nodes
      • Distort Nodes
      • Group
      • Layout Nodes
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 애드온(add-on)
  • 고급 기능
  • 문제 해결하기
  • 용어 사전
  • Contribute Documentation
Blender 3.0 Manual
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  • 합성하기(compositing)

합성하기(compositing)

  • Introduction
    • Getting Started
    • 예시
    • Image Size
    • Saving your Composite Image
  • Sidebar
    • View
    • Options

Node Types

  • Input Nodes
  • Output Nodes
  • Color Nodes
  • Converter Nodes
  • Filter Nodes
  • Vector Nodes
  • Matte Nodes
  • Distort Nodes
  • Group
  • Layout Nodes
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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 01/28/2022

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