STL¶
Name: | STL format |
---|---|
Location: | |
Version: | 1.1.2 |
Blender: | 2.74 |
Category: | Import-Export |
Author: | Guillaume Bouchard (Guillaum) |
Advarsel
Currently the script does not handle importing or exporting of normals and does not handle endianness, there is nothing in the STL specification about it.
Properties¶
Common¶
- Forward / Up Axis
Since many applications use a different axis for ’Up’, there are axis conversion their settings, Forward and Up axis – By mapping these to different axis you can convert rotations between applications default up and forward axis.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, it’s common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Scale
- TODO.
- Scene Unit
- TODO.
Import¶
- Facet Normals
- TODO.
Export¶
- Selection Only
- TODO.
- ASCII
- TODO.
- Apply Modifiers
- TODO.
- Batch Mode
- TODO.
Usage¶
Use the operator to import ASCII or binary STL-files, you can select multiple files at once. For exporting you can select multiple objects and they will be exported as a single STL-file. You can select between ASCII/binary file format (binary is more compact). You can also choose to enable or disable the modifiers during the export.