Magic Texture Node
![../../../_images/render_shader-nodes_textures_magic_node.png](../../../_images/render_shader-nodes_textures_magic_node.png)
Magic Texture Node.
The Magic Texture node is used to add a psychedelic color texture.
Inputs
- Vector
Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
- Scale
Scale of the texture.
- Distortion
Amount of distortion.
Properties
- Depth
Number of iterations.
Outputs
- Color
Texture color output.
- Factor
Texture intensity output.
Examples
![../../../_images/render_shader-nodes_textures_magic_example.jpg](../../../_images/render_shader-nodes_textures_magic_example.jpg)
Magic texture: Depth 10, Distortion 2.0.