Blender 3.1 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Properties
Tools
Collections
View Layers
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
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Blender 3.1 Manual
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Scenes & Objects
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Objects
Objects
Introduction
Object Types
Common Options
Object Origin
Set Origin
Selecting
Selections and the Active Object
Select Menu
Editing
Transform
Mirror
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Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Link/Transfer Data
Shading
Rigid Body
Convert
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Clean Up
Delete
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Transform
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Instancing
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3.1
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