Selecionando¶
Selection tools are available in the Select Menu in the header, and the shortcuts listed below:
Cabeçalho¶
- Sincronizando com a seleção
- Turning on the Sync Selection button causes selection of components in the 3D View to sync with their corresponding elements in the UV/Image editor. If off only the selected faces are displayed in the UV/Image editor. These two modes have very different results when transforming components in the UV/Image editor.
Modos de seleção¶
Os modos de seleção são dependentes da seleção de sincronização (habilitada ou desabilitada).
Sincronismo com a seleção desligado¶
- Vértices
- Seleção de vértices individuais.
- Arestas
- Seleção de arestas.
- Faces
- Seleção de faces.
- Ilhas
- Seleciona grupos de faces contíguas.
- Modo de seleção adesivo
This selector lets you enable automatic additional selection.
- Vértices compartilhados
- Selects UVs that share a mesh vertex, even if they are in different UV locations.
- Localização compartilhada
- Selects UVs that are in the same UV location and share a mesh vertex.
- Desabilitado
- Disables Sticky Selection. When you move a UV in this mode, each face owns its own UVs, allowing them to be separated.
Sincronizar seleção com a UV¶
When selecting UVs or Edges, it behave like Shared Vertex mode above. When selecting Faces, it behaves as in Disabled Stick Selection above.
- Vértices
- Arestas
- Faces