Отображение во вьюпорте (viewport display)
Ссылка
- Режим (mode):
Объектный режим (object mode)
- Панель:
The Viewport Display panel is used to enable extra display options for the 3D Viewport.
- Показать (show)
- Имя (name)
Displays the name of the object in the 3D Viewport.
- Оси (axes)
Displays an object similar to an empty that shows the object’s axis.
- Каркас (wireframe)
Displays an object’s wireframe on top of the solid display.
- All Edges
Displays all edges for mesh objects.
- Текстурное пространство (texture space)
Displays the objects Texture Space.
- Тень (shadow)
Allows the object to cast shadows in the viewport.
- Спереди (in front)
Makes the object display in front of others. (Unsupported for instanced objects.)
- Отображать как (display as)
The shading mode to display in the 3D Viewport; this can be useful if you have a high-poly object that is slowing down the viewport.
- Цвет (color)
Allows to specify the object’s color when using the Workbench renderer.
- Границы (bounds)
Displays a bounding shape around an object. This can be helpful if you have high-poly objects that slow down the viewport. The shape of the object’s bounds can be calculated with different primitive shapes that might be closer to what the original object looks like.