Izbirnik barv

../../../_images/interface_controls_templates_color-picker_circle-hsv.png

Krog HSV.

Izbirnik barv (ang. color picker) je pojavno okno, ki vam omogoča nastavljanje barvnih vrednosti. Če med premikanjem miške držite Ctrl, se odtenek (ang. hue) pripne na osnovne vrednosti, da lažje izberete primarne barve.

Color Field

Lets you pick the first and second color component. The shape can be changed; see Types.

Color Slider

Drsnik s črno-belim ozadjem vam omogoča nastavljanje tretje barvne komponente. Krmilite ga lahko tudi z Wheel.

Color Model

Selects the Color Model for the number fields below.

RGB, HSV/HSL, Hex

Opomba

In Blender, the RGB and HSV/HSL values are in Scene Linear color space, and are therefore not Gamma corrected. On the contrary, Hex are automatically Gamma corrected for the sRGB Color Space. For more information, see Color Management.

Color Values

Blender uses values from 0 to 1 to express colors for RGB and HSV colors.

Hexadecimal (Hex) values are expressed as RRGGBB. Shorthand hex colors are also supported as RGB, e.g. dark yellow FFCC00 can be written as FC0.

For operations that are capable of using the Alpha Channel, another slider „A“ is added.

Eyedropper (pipette icon)

Samples a color from inside the Blender window using the Kapalka.

Bližnjice

  • Ctrl-LMB (z vlečenjem) pripne odtenek.

  • Shift-LMB (z vlečenjem) omogoča preciznejše premikanje.

  • Wheel prilagodi svetlost.

  • Backspace ponastavi vrednost.

Tipi

The default color picker type can be selected in the Preferences, see: Interface.

Tipi izbirnikov barv.
../../../_images/interface_controls_templates_color-picker_circle-hsv.png

Krog HSV.

../../../_images/interface_controls_templates_color-picker_circle-hsl.png

Krog HSL.

../../../_images/interface_controls_templates_color-picker_square-sv-h.png

Kvadrat (SV + H).

../../../_images/interface_controls_templates_color-picker_square-hs-v.png

Kvadrat (HS + V).

../../../_images/interface_controls_templates_color-picker_square-hv-s.png

Kvadrat (HV + S).