Blender 3.4 Manual
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O Blenderju
Nameščanje Blenderja
Konfiguriranje Blenderja
Sistem pomoči
Razdelki
Uporabniški vmesnik
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
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Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Slovarček
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Blender 3.4 Manual
Rendering
Rendering
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Eevee
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Render Settings
Materials
World
Light Settings
Light Probes
Limitations
Cycles
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Render Settings
World Settings
Object Settings
Material Settings
Light Settings
GPU Rendering
Experimental Features
Render Baking
Optimizing Renders
Workbench
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Grease Pencil
Performance
Lighting
Color
Options
Viewport Display
Sampling
Cameras
Properties
Lights
Light Objects
World Environment
Materials
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Components
Assignment
Predogled
Settings
Line Art
Legacy Textures
Shader Nodes
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Output
Shader
Texture
Color
Vector
Converter
Group
Open Shading Language
Color Management
Workflow
Render Settings
Image Files
OpenColorIO Configuration
Default OpenColorIO Configuration
Freestyle
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Render Properties
View Layer Properties
Material Properties
Python Scripting
Layers & Passes
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View Layer
Passes
Render Output
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Output Properties
Audio Rendering
Rendering Animations
Animation Player
3.4
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