Blender 3.4 Manual
Uvod
O Blenderju
Nameščanje Blenderja
Konfiguriranje Blenderja
Sistem pomoči
Razdelki
Uporabniški vmesnik
Editors
Scenes & Objects
Modeling
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Meshes
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Structure
Primitives
Orodja
Selecting
Editing (Urejanje)
Properties
UVs
Mesh Analysis
Retopology
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Slovarček
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Blender 3.4 Manual
Modeling
Meshes
Meshes
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Modeling Modes
Structure
Vertices
Edges
Faces
Normals
Topology
Primitives
Common Options
Plane
Cube
Krog
UV Sphere
Icosphere
Cylinder
Cone
Torus
Grid
Monkey
Orodja
Toolbar
Tool Settings
Tipi
Selecting
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Select Random
Checker Deselect
Select Sharp Edges
Select Similar
Select All by Trait
Select More/Less
Select Loops
Select Linked
Side of Active
Select Mirror
Editing (Urejanje)
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Mesh Tools
Vertex Tools
Edge Tools
Face Tools
UV Tools
Properties
Object Data
Vertex Groups
Geometry Data
UVs
UVs & Texture Space
Unwrapping
Orodja
Editing (Urejanje)
Workflows
Using UV Maps
Mesh Analysis
Overhang
Thickness
Intersections
Distortion
Sharp Edges
Known Limitations
Retopology
Using the Poly Build Tool
Remeshing
3.4
Versions
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