Dynamics

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Physics ‣ Rigid Body ‣ Dynamics

Used to control the physics of the rigid body simulation. This panel is available only for Active type of rigid bodies.

Damping Translation

Amount of linear velocity that is lost over time.

Rotation

Amount of angular velocity that is lost over time.

Deactivation

Enable deactivation of resting rigid bodies. Allows the object to be deactivated during the simulation (improves the performance and stability, but can cause glitches).

Start Deactivated

The rigid body starts deactivated. It will be activated when in proximity of moving active rigid body objects. The proximity check uses the object’s bounding box to determine if a moving object is close enough to activate it.

Linear Velocity

Specifies the linear deactivation velocity below which the rigid body is deactivated and the simulation stops simulating the object.

Angular Velocity

Specifies the angular deactivation velocity below which the rigid body is deactivated and the simulation stops simulating the object.