Blender 3.4 Manual
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O Blenderju
Nameščanje Blenderja
Konfiguriranje Blenderja
Sistem pomoči
Razdelki
Uporabniški vmesnik
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
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Eevee
Cycles
Workbench
Cameras
Lights
Materials
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Components
Assignment
Predogled
Settings
Line Art
Legacy Textures
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Slovarček
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Blender 3.4 Manual
Rendering
Materials
Materials
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Setting up Materials
Components
Physically Based Shading
Components
Surfaces
Volumes
Displacement
Assignment
Material Slots
Reusing Existing Materials
Deleting a Material
Multiple Materials
Predogled
Settings
Renderer Settings
Pass Index
Viewport Display
Line Art
Legacy Textures
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Colors
Tipi
3.4
Versions
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