Rip#
Sklic
- Način:
Edit Mode
- Tool:
- Bližnjica:
V
The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position.
Poglej Tudi
Mesh editing Rip operation.
Sklic
Edit Mode
V
The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position.
Poglej Tudi
Mesh editing Rip operation.