Đầu Ra Ánh Sáng [Light Output Node]¶
The Light Output node is used customize a Light object. Currently only supported for Cycles.
To start using this node, select the Light and click in the Data tab of the Properties Editor editor.
Đầu Vào (Inputs)¶
- Bề Mặt (Surface)
Shading for the (invisible) surface of the Light.
Tính Chất (Properties)¶
- Mục Tiêu (Target)
Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE -- with multiple output nodes, a specialized shader setup can be created for each.
Đầu Ra (Outputs)¶
Nút này không có đầu ra.