Animation Tools

Insert Blank Keyframe

Reference

Mode:Draw Mode, Edit Mode, Sculpt Mode
Menu:Stroke ‣ Animation ‣ Insert Blank Keyframe

Add a new blank keyframe to the active layer at the current frame. If there is already a keyframe at the current frame, a new blank keyframe will be added on the next frame.

All Layers
When enabled, Blank keyframe will be created on all layers, not only the active one.

Delete Frame(s)

Reference

Mode:Draw Mode, Edit Mode, Sculpt Mode
Menu:Stroke ‣ Animation ‣ Delete Frame(s)

Deletes the last keyframe in the Dope Sheet or the current keyframe if you are on one.

Duplicate

Reference

Mode:Draw Mode, Edit Mode, Sculpt Mode
Menu:Stroke ‣ Animation ‣ Duplicate Active Frame, Duplicate All Layers

Duplicates the strokes on the last keyframe by copying them to the current frame.

Mode
Active
Duplicate only the active layer.
All
Duplicate all the layers.

Interpolation

Interpolate

Reference

Mode:Draw Mode, Edit Mode, Sculpt Mode
Menu:Stroke ‣ Animation ‣ Interpolate ‣ Interpolate
Hotkey:Ctrl-Alt-E

Interpolates strokes between the previous and next keyframe by adding a single keyframe. When you are on a frame between two keyframes and press Ctrl-Alt-E a new breakdown keyframe will be added. This way you define the final interpolation for the new stroke.

Sequence

Reference

Mode:Draw Mode, Edit Mode, Sculpt Mode
Menu:Stroke ‣ Animation ‣ Interpolate ‣ Sequence
Hotkey:Shift-Ctrl-E

Interpolate strokes between the previous and next keyframe by adding multiple keyframes. A breakdown keyframe will be added on every frame between the previous and next keyframe.

Note

The Interpolate and Sequence tools work better when the strokes in the previous and next keyframes have the same amount of points. For example when there are duplicated strokes on different keyframes only with different location, rotation or scale.