Combine/Separate Nodes¶
All of these nodes do essentially the same thing:
Separate: Split out an image into its composite color channels.
Combine: Re/combine an image from its composite color channels.
These nodes can be used to manipulate each color channel independently. Each type is differentiated in the applied Color Space.
In compositing and texture context each node supports the Alpha channel. In the texture context only RGB color space is available. In the shading context of Cycles combine and separate nodes are added for HSV and vectors (XYZ).
The Combine nodes can also be used to input single color values. For RGBA and HSVA color spaces it is recommended to use the RGB节点. Some common operations could easier be executed with the 颜色节点.
Separate/Combine YUVA Nodes¶
Input/Output¶
- 图像
Standard image in/output.
Y (Luminance)
U (U chrominance)
V (V chrominance)
A (Alpha)
属性¶
这个节点没有属性。
Separate/Combine YCbCrA Node¶
Input/Output¶
- 图像
Standard image in/output.
Y (Luminance)
Cb (Chrominance Blue)
Cr (Chrominance Red)
A (Alpha)
属性¶
- 模式
ITU 601, ITU 709, Jpeg
示例¶
这个范例有一个 运算(正片叠底(相乘)) 节点用来增加图像的亮度通道数值(Y)以提高其整体图像明亮程度。
Tip
若在 颜色渐变 节点上调节这些颜色通道的数值,插值类型应选择 "原始" 方式计算会得到较好的呈现结果。使用 "指数" 缩放亮度通道产生高对比度效果。