几何数据

清除雕刻遮罩数据

Completely removes the mask data from the mesh. While not a huge benefit, this can speed-up sculpting if the mask is no longer being used.

添加/清除蒙皮数据

Used to manage the skin data which is used by the 蒙皮修改器. This operator can be needed in case a Skin modifier is created but no skin data exist.

Add/Clear Custom Split Normals Data

Adds Custom Split Normals data, if none exists yet.

Store
Vertex Bevel Weight

Save the Vertex Bevel Weight with the mesh data.

倒角边权重

Save the Edge Bevel Weight with the mesh data.

折痕边

Save the Edge Crease with the mesh data.

Warning

Disabling any of these properties will result in the data loss of these values.