几何数据
- 清除雕刻遮罩数据
Completely removes the mask data from the mesh. While not a huge benefit, this can speed-up sculpting if the mask is no longer being used.
- 添加/清除蒙皮数据
Used to manage the skin data which is used by the 蒙皮修改器. This operator can be needed in case a Skin modifier is created but no skin data exist.
- Add/Clear Custom Split Normals Data
Adds Custom Split Normals data, if none exists yet.
- Store
- Vertex Bevel Weight
Save the Vertex Bevel Weight with the mesh data.
- 倒角边权重
Save the Edge Bevel Weight with the mesh data.
- 折痕边
Save the Edge Crease with the mesh data.
Warning
Disabling any of these properties will result in the data loss of these values.