材质输出节点
材质输出 节点用于将曲面材质信息输出到曲面对象。
输入
属性
- Target 目标
Render engine the input shaders are used for. By default shaders are shared between Cycles and Eevee, with multiple output nodes specialized shader setups can be created for each.
输出
此节点没有输出。
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