遮罩
This page details the mask related shortcut operators and menu operators in sculpt mode. Other related information to masks can also be found at the bottom of the page.
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
A
Masks can be edited across all visible faces. Using A opens a pie menu to choose the most common operations.
反转遮罩
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
A, Ctrl-I
Inverts the visible mask. This is often useful when the masked vertices are the surfaces you want to sculpt/paint. In that case create a mask and then invert it.
填充遮罩
参考
- 模式:
雕刻模式
- 菜单:
Fully masks the visible geometry. Alternatively it is common to clear and then invert a mask via A to achieve the same effect.
清除遮罩
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
A, Alt-M
Removes the mask on all visible vertices. To completely remove the mask data, see Clear Sculpt-Mask Data.
框选遮罩
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
B
Works like the Box Mask tool, it creates a rectangular mask region. Hold Shift or press MMB to clear the mask of the selected region.
套索遮罩
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
Shift-Ctrl-LMB
Can be used to create a free-form mask, similar to the Lasso Mask tool. This is very commonly used.
Tip
To clear the mask of areas with the Lasso Mask, first invert the mask, use Lasso Mask, and then invert the mask back.
遮罩滤镜
参考
- 模式:
雕刻模式
- 菜单:
- 快捷键:
A
Similarly to other Filter Tools, mask filters are operations that are applied to the whole mask.
- 类型
- 平滑/锐化遮罩
Changes the sharpness of the mask edge. Using this can be faster and more consistent than smoothing the mask with the Mask brush.
- 生长/收缩遮罩
Further grow or shrink the mask along the surface of the mesh.
- 提高/降低对比度
更改遮罩的对比度。
In the Adjust Last Operation panel there are further options to add iterations for a stronger effect.
- 迭代
滤镜被应用的次数。
- 自动迭代次数
Use an automatic number of iterations based on the number of vertices of the sculpt. Disable this option to set the Iterations manually.
Tip
An alternative to Iterations is to use Repeat Last via the shortcut Shift-R.
扩展遮罩
Note
More info on Mask Expand along Topology at the Expand page.
遮罩提取
参考
- 模式:
雕刻模式
- 菜单:
Creates a duplicate mesh object based on masked geometry. The extracted geometry is also further processed by default for a cleaner result.
- 阈值
最小遮罩值,用以考虑从原始网格中提取面的顶点有效。
- 添加边界循环
Creates and extra boundary loop on the edges of the geometry, making it easier smooth the boundaries and apply additional modifiers.
- 平滑迭代
应用于提取网格的平滑迭代次数。
- 投影至雕刻
将提取的网格投影到原始雕刻物体中。
- 提取为实心
向新创建的网格物体添加 实体化修改器。
遮罩切片
参考
- 模式:
雕刻模式
- 菜单:
从网格中删除遮罩顶点。
- 阈值
最小遮罩值,用以考虑从原始网格中提取面的顶点有效。
- 填充洞面
使用可能由 遮罩切片 操作产生的几何体填充凹孔。
Tip
If nothing is masked, this operation can be used to just fill all holes. Especially when using Trim tools and the Voxel Remesher
- 切片到新物体
从被遮蔽的几何体创建新的物体。
腔体遮罩
参考
- 模式:
雕刻模式
- 菜单:
Generates a mask based on the cavity of the surface. The settings of the operation can be changed in the Adjust Last Operation panel.
- 模式
Choose how the newly created mask is mixed with the existing one. By default it will replace the old mask via "Mix".
- 混合因子
The factor of the mix effect. Choose how strong the new mask is applied on the existing one.
- 自动遮罩设置
The same settings as the Auto-Masking settings are applied.
- 系数
与 自动遮罩 同理。
- 模糊
与 自动遮罩 同理。
- 反转
与 自动遮罩 同理。
- 自定义曲线
与 自动遮罩 同理。
随机遮罩
参考
- 模式:
雕刻模式
- 菜单:
根据不同的网格数据为整个对象生成具有随机值的掩码。
- 逐顶点
为每个顶点分配一个随机掩码值。
- 逐面组
为每个 面组 分配一个随机遮罩。
- 删除松散元素
为网格的每个不相交部分指定一个随机掩码值。
显示设置
参考
- 模式:
雕刻模式
- 弹出框:
遮罩可作为 视图叠加层 切换显示。在叠加弹出框中,可以调整遮罩叠加的不透明度,使其在网格上提升或降低可见性。
清除雕刻遮罩数据
参考
- 模式:
物体/编辑模式
- 菜单:
将遮罩数据层从网格中完全释放出来。虽然这没有很大的好处,但如果不再使用遮罩,可以加快雕刻速度。