Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
介紹
Eevee
Cycles
Workbench
相機
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
介紹
View Layer
Passes
Render Output
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
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Blender 3.0 Manual
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Rendering
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Layers & Passes
Layers & Passes
介紹
View Layers
Usage
Collections
Cycles
View Layer
Passes
Data
Light
Effects
Cryptomatte
Shader AOV
Combining
Known Limitations
3.0
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