Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
介紹
Brush
Navigation
模式
Sculpting
介紹
Toolbar
Tools
Tool Settings
Adaptive Sculpting
Editing
Sculpt
Mask
Face Sets
Texture Paint
Vertex Paint
Weight Paint
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
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Sculpting & Painting
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Sculpting
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Editing
Editing
Sculpt
Show & Hide
Set Pivot
Rebuild BVH
Transfer Sculpt Mode
Mask
Brush
Editing
Display Settings
Clear Sculpt-Mask Data
Face Sets
Face Set from Masked
Face Set from Visible
Face Set from Edit Mode Selection
Initialize Face Sets
Grow/Shrink Face Sets
Expand Face Set by Topology
Expand Active Face Set
Extract Face Set
Invert Visible Face Sets
Show All Face Sets
Randomize Colors
3.0
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