Presentación en vistas#

Referencia

Modo:

Modo Objeto

Panel:

Propiedades ‣ Propiedades de Objeto ‣ Presentación en Vistas

This panel lets you configure display options for the 3D Viewport.

../../../_images/scene-layout_object_properties_display_panel.png

Panel de Presentación en Vistas.#

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Nombre

Displays the object’s name in the 3D Viewport.

Ejes

Displays an object similar to an empty that shows the object’s orientation.

Estructura

Displays the object’s wireframe on top of the solid display.

Todos los Bordes

Displays all wireframe edges. This overrides the wireframe threshold that you can set in the 3D Viewport’s overlay settings.

Espacio de texturizado

Displays the object’s Texture Space.

Sombra

Permite que el objeto proyecte sombras en la Vista.

En frente

Makes the object display in front of others. Unsupported for instanced objects. Limited support in the Material Preview and Rendered shading modes (works for e.g. armatures, but not for meshes).

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Lets you display the object with less detail, going from removing the textures to only showing a bounding box. This can be useful if you have a high-poly object that is slowing down the viewport.

Color

The object’s color in the Wireframe and Solid viewport shading modes. Used when the viewport’s (Wire) Color shading option is set to Object.

Límites

Displays a bounding shape around an object. You can choose between different primitive shapes that might be closer to what the original object looks like.