Image(ID)¶
base classes — bpy_struct
, ID
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class
bpy.types.
Image
(ID)¶ Image data-block referencing an external or packed image
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alpha_mode
¶ Representation of alpha in the image file, to convert to and from when saving and loading the image
STRAIGHT
Straight, Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG.PREMUL
Premultiplied, Store RGB channels with alpha multipled in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR.CHANNEL_PACKED
Channel Packed, Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory.NONE
None, Ignore alpha channel from the file and make image fully opaque.
Type: enum in [‘STRAIGHT’, ‘PREMUL’, ‘CHANNEL_PACKED’, ‘NONE’], default ‘STRAIGHT’
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bindcode
¶ OpenGL bindcode
Type: int in [0, inf], default 0, (readonly)
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channels
¶ Number of channels in pixels buffer
Type: int in [0, inf], default 0, (readonly)
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colorspace_settings
¶ Input color space settings
Type: ColorManagedInputColorspaceSettings
, (readonly)
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depth
¶ Image bit depth
Type: int in [0, inf], default 0, (readonly)
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display_aspect
¶ Display Aspect for this image, does not affect rendering
Type: float array of 2 items in [0.1, inf], default (0.0, 0.0)
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file_format
¶ Format used for re-saving this file
BMP
BMP, Output image in bitmap format.IRIS
Iris, Output image in (old!) SGI IRIS format.PNG
PNG, Output image in PNG format.JPEG
JPEG, Output image in JPEG format.JPEG2000
JPEG 2000, Output image in JPEG 2000 format.TARGA
Targa, Output image in Targa format.TARGA_RAW
Targa Raw, Output image in uncompressed Targa format.CINEON
Cineon, Output image in Cineon format.DPX
DPX, Output image in DPX format.OPEN_EXR_MULTILAYER
OpenEXR MultiLayer, Output image in multilayer OpenEXR format.OPEN_EXR
OpenEXR, Output image in OpenEXR format.HDR
Radiance HDR, Output image in Radiance HDR format.TIFF
TIFF, Output image in TIFF format.AVI_JPEG
AVI JPEG, Output video in AVI JPEG format.AVI_RAW
AVI Raw, Output video in AVI Raw format.FFMPEG
FFmpeg video, The most versatile way to output video files.
Type: enum in [‘BMP’, ‘IRIS’, ‘PNG’, ‘JPEG’, ‘JPEG2000’, ‘TARGA’, ‘TARGA_RAW’, ‘CINEON’, ‘DPX’, ‘OPEN_EXR_MULTILAYER’, ‘OPEN_EXR’, ‘HDR’, ‘TIFF’, ‘AVI_JPEG’, ‘AVI_RAW’, ‘FFMPEG’], default ‘TARGA’
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filepath
¶ Image/Movie file name
Type: string, default “”, (never None)
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filepath_raw
¶ Image/Movie file name (without data refreshing)
Type: string, default “”, (never None)
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frame_duration
¶ Duration (in frames) of the image (1 when not a video/sequence)
Type: int in [0, inf], default 0, (readonly)
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generated_color
¶ Fill color for the generated image
Type: float array of 4 items in [0, inf], default (0.0, 0.0, 0.0, 0.0)
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generated_height
¶ Generated image height
Type: int in [1, 65536], default 0
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generated_type
¶ Generated image type
BLANK
Blank, Generate a blank image.UV_GRID
UV Grid, Generated grid to test UV mappings.COLOR_GRID
Color Grid, Generated improved UV grid to test UV mappings.
Type: enum in [‘BLANK’, ‘UV_GRID’, ‘COLOR_GRID’], default ‘BLANK’
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generated_width
¶ Generated image width
Type: int in [1, 65536], default 0
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has_data
¶ True if the image data is loaded into memory
Type: boolean, default False, (readonly)
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is_dirty
¶ Image has changed and is not saved
Type: boolean, default False, (readonly)
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is_float
¶ True if this image is stored in float buffer
Type: boolean, default False, (readonly)
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is_multiview
¶ Image has more than one view
Type: boolean, default False, (readonly)
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is_stereo_3d
¶ Image has left and right views
Type: boolean, default False, (readonly)
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packed_file
¶ First packed file of the image
Type: PackedFile
, (readonly)
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packed_files
¶ Collection of packed images
Type: bpy_prop_collection
ofImagePackedFile
, (readonly)
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pixels
¶ Image pixels in floating point values
Type: float in [-inf, inf], default 0.0
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render_slots
¶ Render slots of the image
Type: RenderSlots
bpy_prop_collection
ofRenderSlot
, (readonly)
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resolution
¶ X/Y pixels per meter
Type: float array of 2 items in [-inf, inf], default (0.0, 0.0)
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size
¶ Width and height in pixels, zero when image data cant be loaded
Type: int array of 2 items in [-inf, inf], default (0, 0), (readonly)
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source
¶ Where the image comes from
FILE
Single Image, Single image file.SEQUENCE
Image Sequence, Multiple image files, as a sequence.MOVIE
Movie, Movie file.GENERATED
Generated, Generated image.VIEWER
Viewer, Compositing node viewer.
Type: enum in [‘FILE’, ‘SEQUENCE’, ‘MOVIE’, ‘GENERATED’, ‘VIEWER’], default ‘FILE’
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stereo_3d_format
¶ Settings for stereo 3d
Type: Stereo3dFormat
, (readonly, never None)
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type
¶ How to generate the image
Type: enum in [‘IMAGE’, ‘MULTILAYER’, ‘UV_TEST’, ‘RENDER_RESULT’, ‘COMPOSITING’], default ‘IMAGE’, (readonly)
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use_deinterlace
¶ Deinterlace movie file on load
Type: boolean, default False
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use_generated_float
¶ Generate floating point buffer
Type: boolean, default False
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use_multiview
¶ Use Multiple Views (when available)
Type: boolean, default False
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use_view_as_render
¶ Apply render part of display transformation when displaying this image on the screen
Type: boolean, default False
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views_format
¶ Mode to load image views
INDIVIDUAL
Individual, Individual files for each view with the prefix as defined by the scene views.STEREO_3D
Stereo 3D, Single file with an encoded stereo pair.
Type: enum in [‘INDIVIDUAL’, ‘STEREO_3D’], default ‘INDIVIDUAL’
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save_render
(filepath, scene=None)¶ Save image to a specific path using a scenes render settings
Parameters: - filepath (string, (never None)) – Save path
- scene (
Scene
, (optional)) – Scene to take image parameters from
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save
()¶ Save image to its source path
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pack
(data="", data_len=0)¶ Pack an image as embedded data into the .blend file
Parameters: - data (string, (optional, never None)) – data, Raw data (bytes, exact content of the embedded file)
- data_len (int in [0, inf], (optional)) – data_len, length of given data (mandatory if data is provided)
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unpack
(method='USE_LOCAL')¶ Save an image packed in the .blend file to disk
Parameters: method (enum in ['USE_LOCAL', 'WRITE_LOCAL', 'USE_ORIGINAL', 'WRITE_ORIGINAL'], (optional)) – method, How to unpack
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reload
()¶ Reload the image from its source path
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update
()¶ Update the display image from the floating point buffer
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scale
(width, height)¶ Scale the image in pixels
Parameters: - width (int in [1, 10000]) – Width
- height (int in [1, 10000]) – Height
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gl_touch
(frame=0)¶ Delay the image from being cleaned from the cache due inactivity
Parameters: frame (int in [0, inf], (optional)) – Frame, Frame of image sequence or movie Returns: Error, OpenGL error value Return type: int in [-inf, inf]
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gl_load
(frame=0)¶ Load the image into an OpenGL texture. On success, image.bindcode will contain the OpenGL texture bindcode. Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode
Parameters: frame (int in [0, inf], (optional)) – Frame, Frame of image sequence or movie Returns: Error, OpenGL error value Return type: int in [-inf, inf]
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gl_free
()¶ Free the image from OpenGL graphics memory
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filepath_from_user
(image_user=None)¶ Return the absolute path to the filepath of an image frame specified by the image user
Parameters: image_user ( ImageUser
, (optional)) – Image user of the image to get filepath forReturns: File Path, The resulting filepath from the image and it’s user Return type: string, (never None)
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buffers_free
()¶ Free the image buffers from memory
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classmethod
bl_rna_get_subclass
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The RNA type or default when not found. Return type: bpy.types.Struct
subclass
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classmethod
bl_rna_get_subclass_py
(id, default=None)¶ Parameters: id (string) – The RNA type identifier. Returns: The class or default when not found. Return type: type
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Inherited Properties
Inherited Functions
References