ShaderFxRim(ShaderFx)¶
base classes — bpy_struct
, ShaderFx
-
class
bpy.types.
ShaderFxRim
(ShaderFx)¶ Rim effect
-
blur
¶ Number of pixels for blurring rim (set to 0 to disable)
- Type
int array of 2 items in [0, 32767], default (0, 0)
-
mask_color
¶ Color that must be kept
- Type
float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
mode
¶ Blend mode
- Type
enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’
-
offset
¶ Offset of the rim
- Type
int array of 2 items in [-32768, 32767], default (0, 0)
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rim_color
¶ Color used for Rim
- Type
float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
samples
¶ Number of Blur Samples (zero, disable blur)
- Type
int in [0, 32], default 4
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions