ShaderFxRim(ShaderFx)

base classes — bpy_struct, ShaderFx

class bpy.types.ShaderFxRim(ShaderFx)

Rim effect

blur

Number of pixels for blurring rim (set to 0 to disable)

Type

int array of 2 items in [0, 32767], default (0, 0)

mask_color

Color that must be kept

Type

float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)

mode

Blend mode

Type

enum in [‘NORMAL’, ‘OVERLAY’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘NORMAL’

offset

Offset of the rim

Type

int array of 2 items in [-32768, 32767], default (0, 0)

rim_color

Color used for Rim

Type

float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)

samples

Number of Blur Samples (zero, disable blur)

Type

int in [0, 32], default 4

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions