ShaderNodeScript(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeScript
(ShaderNode)¶ -
bytecode
¶ Compile bytecode for shader script node
- Type
string, default “”, (never None)
-
bytecode_hash
¶ Hash of compile bytecode, for quick equality checking
- Type
string, default “”, (never None)
-
filepath
¶ Shader script path
- Type
string, default “”, (never None)
-
mode
¶ INTERNAL
Internal, Use internal text data-block.EXTERNAL
External, Use external .osl or .oso file.
- Type
enum in [‘INTERNAL’, ‘EXTERNAL’], default ‘INTERNAL’
-
use_auto_update
¶ Automatically update the shader when the .osl file changes (external scripts only)
- Type
boolean, default False
-
classmethod
is_registered_node_type
()¶ True if a registered node type
- Returns
Result
- Return type
boolean
-
classmethod
input_template
(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template
(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
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