ShaderNodeTexSky(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
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class
bpy.types.ShaderNodeTexSky(ShaderNode)¶ -
color_mapping¶ Color mapping settings
- Type
ColorMapping, (readonly, never None)
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ground_albedo¶ Ground color that is subtly reflected in the sky
- Type
float in [0, 1], default 0.0
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sky_type¶ - Type
enum in [‘PREETHAM’, ‘HOSEK_WILKIE’], default ‘PREETHAM’
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sun_direction¶ Direction from where the sun is shining
- Type
float array of 3 items in [-inf, inf], default (0.0, 0.0, 1.0)
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texture_mapping¶ Texture coordinate mapping settings
- Type
TexMapping, (readonly, never None)
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turbidity¶ Atmospheric turbidity
- Type
float in [1, 10], default 0.0
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classmethod
is_registered_node_type()¶ True if a registered node type
- Returns
Result
- Return type
boolean
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classmethod
input_template(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
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classmethod
bl_rna_get_subclass(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Structsubclass
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classmethod
bl_rna_get_subclass_py(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions
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